

Rocket - the Patriarch will fire soldiers basic rocket ability much like how the Husk fires their rockets, there will be a visual warning as well as a big message warning which says "One in the pipe!" which is a reference to a classic line of the Patriarch from killing floor.Īdditionally when the rocket hits a player they will burn and be damaged for 30% of their health (on normal difficulty) over 5s, while they burn, their healing received is reduced by 50% Normal, Hard, Suicidal & Hell on Earth Bosses Ultimate is a base heal, if this didn't exist, most classes would have very little to no sustain, making round nearly impossible to survive

This allows for more variety and more reason to play more, overall increasing the fun. This revamp adds many more upgrades and combos to use, additionally, each upgrade has some form of special ability tied to them. Reinhardt, Ana and Soldier) have an upgrade revamp. Three of the seven classes (Berserker, Field Medic and commando. Invulnerability is shown through a lucio sound barrier effect, this effect is only visible to yourself Most stats of Zeds are increased as the round number increasesĮnrage is visually shown by a nano boost effect Once enraged the Fleshpound becomes faster and gains reduced damage taken until his enrage meter is depleted (~13 seconds after enrage initiates) Extra Info Sonic Scream - once activated, all players 8 metres around the Siren (regardless of los) will take damage while they stay around herĮnrage - the scrake starts off calm and slow but once the scrake is at 50% health or lower he will be sent into a fit of rage moving at an increased speed, attacking much faster and having all damage recieved reduced by 20%Įnrage Meter - the Fleshpound will enrage over ~12 seconds but will become increasingly enraged when attacked regardless of damage done. Puke - when activated, the bloat will damage nearby Players dealing damage overtimeįlame Cannon - when activated the Husk shoots a rocket which deals on hit damage + fire damage (Has a visual warning)įaulty Invis - goes in and out of invis every 0.5 seconds - 1.5 seconds Leap - leaps at a nearby player dealing damage, the Crawler can melee while leaping making it dangerous even if a player is up hill Grab - Roots a target player and forces them to look at the Clotĭeflect - Blocks damage but does not deal damage back The Patriarch is a boss.(I am too lazy to write more) OVERWATCH KILLING FLOOR Killing floor is a game where you kill Enemies called Zeds, in the first game normally there are 9 zed types + 1 boss, you need to kill a number of Zeds in order to progress to the trader stage at which you buy weapons and armour, and you do that again and again until the final round where you fight The Patriarch. This Gamemode is based off of the 2009 game Killing Floor 1.
